This is where I track the games that I'm currently playing. I try to update it once per month if I've been playing something new (to me).
I picked this game up in a Humble Bundle a while back for a buck, and honestly that's all it's really worth to me. I finished the entirety of the game's content in about five hours, and it was somewhat amusing but nothing special. It's a physics puzzle game where you control a floppy doughboy, navigating your way through cleverly designed maps. The problem with this game is you spend more time wrestling with objects and character control than you do thinking about the puzzles. This can be somewhat entertaining at first, but it gets old. I did stick with it through the end, though, so that's something. I will give the game props for level design, and allowing more than one way to solve/navigate some areas.
I broke a rule of mine when I played this expansion for The Talos Experiment: always play a puzzle game's DLC right after you finish the main game. When I lose momentum with a puzzle game and then try to jump back I never enjoy it as much as I think I'm going to. Especially when the puzzles are more advanced than the ones in the base game, which is generally the case here. I found myself disinterested in gathering stars (optional, harder puzzles) in order to unlock an additional level and see alternate endings. That's in stark contrast to the base game, where I strived for 100% completion. Nevertheless, I did finish this DLC and enjoyed it for the most part. Talos remains one of my top puzzle games of all time, right behind Portal and Infinifactory. You can read my mini-review for The Talos Principle here.