If you have a TUIO only system, please refer to this guide. If your system supports a different protocol you may be able to run without the translator software. These multiplayer, multitouch games for your multitouch table or interpersonal computer are available for free download from the Chrome Web Store. These games are free for private home use. Any distribution or commercial use requires a license.
Quick Start
A resolution of 1920x1080 is recommended for these games. The games work best on tables of 46" in size. GPU accelerated 2d canvas is also required (you must have a medium to high end graphics card). To start playing these games on your multitouch system do the following:
If it isn't your browser already, get Google Chrome.
Make sure "enable touch events" is set to enabled on the chrome://flags page.
Right click the three-pack icon and make sure "open full screen" is checked.
Launch the three pack and touch the flashing TUIO indicator. If the indicator goes away you do not have a TUIO system and you are ready to play!
Games
Concentration Flash
*NEW* 4/12/2013 - TUIO Concentration Flash is a flashcard/memory game where you are shown a set of cards and must memorize their positions. You are then quizzed on each card's location. Plays from 1-6 players on native or TUIO multitouch tables.
Three Pack
You can download three games in one from the Chrome Web Store using this link to the DougX.net Three Pack. The games accommodate as many as six players around your multitouch table. This package features a main window from which you can launch:
Texas Hold'Em
Missile Defender
Card Golf
This is the launcher for the 3-pack. Touch and hold in any corner to configure the settings for the 3pack. Most settings in this menu are only used on TUIO systems. Your mouse should also function as an input device unless you disable it in the configuration screen. (watch video)
Texas Hold'em (2-6 players)
Players at each station can use their hand to cover their two cards and the bottoms will "flip up" letting them check the strength of their hole cards. The betting mechanics are standard, no limit tournament rules. You can adjust the blind levels and other settings by doing a touch+hold in any corner.
Computer opponents are available on the initial screen, just touch your "buy in" area again to make the station AI. Don't do any real gambling with this, because I don't guarantee my hand-evaluation algorithm to be 100% correct! (watch video)
Missile Defender (1-4 players)
Defend your cities against incoming alien missiles. Your left, right, and center cities store the ammo for your countermeasures -- so defend them at any cost. Each time you touch your play area you launch a countermeasure at the incoming missile. Your missiles make larger explosions when you fire closer to the ground, but you get fewer points for hits at low altitudes. Hold a corner for more info.
Your ammo is limited in each wave, so don't squander it. As long as at least one of your cities survives they will all be rebuilt between waves. Bonuses are awarded for undestroyed cities and leftover ammo. (watch video)
Card Golf (2-6 players)
Players try to minimize their score over nine rounds. Each round consists of arranging eight face down cards, flipping three, and then taking turns trying to get matches in your columns. If you don't have a match in a column the cards score face value, but there are some cards worth zero. On your turn, swap out any of your cards with the center card, which becomes the center card for the next person. You can request a random center card once per turn. Once anyone goes all-face-up the remaining players get one more turn.
Detailed instructions are available by touching and holding in a corner. Play against up to five other humans or computer players. (watch video)